[Unity] [3D] World Mirroring Mechanic
Demonstration
About
This is for Day 1 of the Pass The GAME Challenge 2023. This is not a complete game. It is meant to be picked up by another developer and continued to be worked on for Day 2 of the challenge.
Controls
WASD - Move
Space - Jump
Left mouse - Place mirror
R - Remove mirror
How to open the project
1. Download ReflectionMechanicSource.zip on this page and extract it somewhere
2. Open Unity Hub and click the arrow next to Open. Select "Add project from disk"
3. Choose the folder you extracted and open the project
4. When the project loads (may take a while), open the Scenes folder and double click the Game scene
Software
Unity version: 2022.3.5f1
Render pipeline: URP and Shader Graph
Packages: Cinemachine, Unity's new input system, and Quick Outline
Download
Click download now to get access to the following files:
Comments
Log in with itch.io to leave a comment.
Hey Vykri! I noticed that several people have reached my itch.io page through you and I was curious how that was happening. Sorry this is probably not the right place for this but I wasn't sure how else to reach ya.
I think after people download a game, there are some suggestions for other games to try. Since we both participated in the Pass the Game jam, it probably is recommending your games at random.
If you're seeing hits from vykri.com specifically, people are finding your game from https://vykri.com/pass-the-game-2023/ which I made to visualize the jam.
Gotcha! It all makes sense now :)
I expanded upon this for my day 3 project
https://switchell22.itch.io/higan-world-mirroring-game-pass-the-game-jam-day-3
Dude, your changes look so sick. Downloading now to check it out! Thanks for keeping it alive for day 3!
Hi! I loved your mechanic so much :) I expanded it for day 2 and had a lot of fun experimenting with it! https://thomas-bringer.itch.io/world-mirroring
Thank you so much for keeping it alive for day 2! Love the aesthetic you've gone for. It looks really nice and I'm glad to hear you had fun experimenting with the mechanic.
Nice proof of concept. The camera is too fast. I hope someone take the project to day 2
This is cool!