The second and third chapters, EXPERIENCE #027 and LAZ BETA are available now!

Controls:

WASD - Move

Mouse - Look

Left Mouse Button - Interact

Escape/Tab - Open Menu (Might need to click escape twice in browser. First escape unlocks the cursor)

HELP MY CURSOR ISN'T LOCKED!

Press tab, hit resume, and click.

About:

This game was made in 2 weeks for "a jam about time." hosted by LoneRabbit. The theme was "Escaping Fate". While it may not be immediately obvious how the game relates to the theme, the more observant of you will be able to piece it together.

PROJECT LAZ relies heavily on environmental storytelling. Try to pay attention to little details and see if you can figure out what's going on.

Playthrough (SPOILERS):

If you're unable to (or don't want to) play through the game yourself. Here is a playthrough that includes how to get all 16 achievements.

Credits:

Rigged Base Mesh - Eliber http://www.blendswap.com/blends/view/78150

Ambience sound - Alex McCulloch https://opengameart.org/content/ambience-1

Inquizition music - Josh Moody https://gameasset.org/asset/inquizition

Police siren - Mike Koenig https://soundbible.com/1058-Cop-Car-Siren.html

Everything else: Vykri (me)

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.3 out of 5 stars
(6 total ratings)
AuthorVykri
GenreInteractive Fiction
Made withUnity
Tags3D, Atmospheric, Creepy, Dark, Exploration, First-Person, Horror, Mystery, Narrative, Story Rich

Download

Download NowName your own price

Click download now to get access to the following files:

Windows.zip 55 MB

Comments

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(+1)

An interesting game. Too simple, but it has a very tasty gameplay. Congratulations for the game.

Great playthrough! Thanks for covering both this and EXPERIENCE #027. Hope you enjoyed playing them as much as I enjoyed watching.

(+1)

I mean wow. what a wonderful game! It was very fun to play and I hope to see more.

Great job.

(+1)

Hello,

The concept of the game is quite unique and the game is interesting too. The game is a bit hard to understand. Possibly, polishing this game with more fluid controls and fixing bugs would make this game feel awesome.